Monday, March 12, 2007

The plan

First of all, sorry about the misunderstanding... I meant that I had uploaded the changes of version 0.80 to SVN, not a zip file. I plan to release a zip file hopefully next week. Screens status changes all the time for success to failure depending if you talk to me before or after I solve a problem. This project is very hard for all the possible reasons: 1. Trying to write a middleware system, not exactly what you call a picnic 2. Alone, the only designer and programmer 3. Writing an object oriented system in C which gives me language barrier problems (like duplication of code) 4. I have a fulltime job and a family to take care of which leaves Screens very little time I think these reasons alone can cause this project to stay in 'vaporware' for a long time. I guess luck is only what keeps the project evolving forward. I should be happy that the object storage is working but now that I finished the kernel, I have a new module to work on which is not going well at all. Its hard when you put so many years on the kernel and found out that you need to do it all again for the UI module. But I dont have another 5 years for the UI module. If I continue at this rate, Screens will be finished when flying cars are a standard. This does not mean I am giving up on Screens... that would lose all the fun of trying to do the impossible. I just want you to know that this project is impossible because of the combination of the problems above and that if you lose patience in the project, its perfectly understood. For those who do stay, Thanks! You might be the lifeline which keeps the project going. Its always nice to send a 'Hi :(' message when things are getting tough to a user and get a push of confidence that they believe in me. If I give a schedule, it would mean that I failed if I did not have Screens ready by then. I dont think that failure can be for Screens untill I give up since that officialy ends the project status. This is not the case at the moment. Yes, I am stuck on the basic drawing model for Screens and untill I solve it dont expect anything to show. However... if I did solve the basic drawing model, I could at least give you a screenshot of shapes. I am working as hard as I can...

2 comments:

Anonymous said...

For what it is worth I think that you are pretty heroic for attempting this in the first place. I have been reading your blog (although not understanding it entirely) for a long time, and I it sounds to me like you are making progress. You seem to have ups and downs and set backs and successes. That is the way things go. Although I can't help out with the code, I can give some encouragement. I think it will be worthwhile, and I hope you keep at it. Finally, well done for keeping going for so long, lots of other people would have given up by now.

Anonymous said...

Hows Screens going? seems like lots have changed in the SVN.