Screens Environment is a multi-platform component based middleware research project designed to connect technologies together and provide better user experiences for the future of computing http://sourceforge.net/projects/screensos/
Thursday, January 27, 2005
Update - Sorry
Yep, Sorry I have not updated the blog lately.
I have been working alot on Screens that even my sleeps are short.
Screens is becoming more realistic and although I have my long design ideas, I am making Safire be more about being a 'stable release' then a full feature release. You can see this because Safire is targeted as a launcher and not as an environment. This allows me to not only release some build sooner but it allows it to be a perfectly valid release and not some demo.
I have cut down the object storage inheritence, but made objects smaller, faster and simpler.
What does this mean to the average user? Probably nothing.
This is one of the reasons I have not posted lately... its just boring technical information.
I hope to write some interesting post as soon as I can ;)
Monday, January 10, 2005
Update
I am still writing the tiny details for implementation of the object storage however I will not be including Services in the Safire release. The good news is that the object storage becomes less complex and I can finish coding it quicker, however the bad news is that no constructor/deconstructor for objects and no other dynamic abilities apart from inheritence. This means that an object wont notify you when it has changed, so untill I implement Services, polling or a refresh command will have to do.
I am trying my best to be realistic about this project, so I am cutting off anything in the base which can be implemented later in the release cycle. This is so I can release it first and update it afterwards. I think its got to a stable stage where I can start coding and wont hit the wall after a few hundred lines of code.
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